git_brcal/src/BreCalClient/Resources/Resources.Designer.cs

1663 lines
54 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace BreCalClient.Resources {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
public class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("BreCalClient.Resources.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] _24hours {
get {
object obj = ResourceManager.GetObject("_24hours", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] _lock {
get {
object obj = ResourceManager.GetObject("_lock", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] add {
get {
object obj = ResourceManager.GetObject("add", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized string similar to Incoming.
/// </summary>
public static string Arrival {
get {
return ResourceManager.GetString("Arrival", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] arrow_down_green {
get {
object obj = ResourceManager.GetObject("arrow_down_green", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] arrow_down_red {
get {
object obj = ResourceManager.GetObject("arrow_down_red", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized string similar to .
/// </summary>
public static string arrow_right_blue {
get {
return ResourceManager.GetString("arrow_right_blue", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] arrow_right_green {
get {
object obj = ResourceManager.GetObject("arrow_right_green", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] arrow_up_blue {
get {
object obj = ResourceManager.GetObject("arrow_up_blue", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized string similar to .
/// </summary>
public static string arrow_up_green {
get {
return ResourceManager.GetString("arrow_up_green", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] arrow_up_red {
get {
object obj = ResourceManager.GetObject("arrow_up_red", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] bell3 {
get {
object obj = ResourceManager.GetObject("bell3", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] check {
get {
object obj = ResourceManager.GetObject("check", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] clipboard {
get {
object obj = ResourceManager.GetObject("clipboard", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] clock {
get {
object obj = ResourceManager.GetObject("clock", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] containership {
get {
object obj = ResourceManager.GetObject("containership", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] containership1 {
get {
object obj = ResourceManager.GetObject("containership1", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] delete {
get {
object obj = ResourceManager.GetObject("delete", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] delete2 {
get {
object obj = ResourceManager.GetObject("delete2", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized string similar to Outgoing.
/// </summary>
public static string Departure {
get {
return ResourceManager.GetString("Departure", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] edit {
get {
object obj = ResourceManager.GetObject("edit", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] emergency_stop_button {
get {
object obj = ResourceManager.GetObject("emergency_stop_button", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] lock_open {
get {
object obj = ResourceManager.GetObject("lock_open", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] logo_bremen_calling {
get {
object obj = ResourceManager.GetObject("logo_bremen_calling", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] nav_refresh_green {
get {
object obj = ResourceManager.GetObject("nav_refresh_green", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] nav_undo_red {
get {
object obj = ResourceManager.GetObject("nav_undo_red", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized string similar to Shifting.
/// </summary>
public static string Shifting {
get {
return ResourceManager.GetString("Shifting", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] ship2 {
get {
object obj = ResourceManager.GetObject("ship2", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] sign_warning {
get {
object obj = ResourceManager.GetObject("sign_warning", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized string similar to Add.
/// </summary>
public static string textAdd {
get {
return ResourceManager.GetString("textAdd", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Agencies.
/// </summary>
public static string textAgencies {
get {
return ResourceManager.GetString("textAgencies", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Agency.
/// </summary>
public static string textAgency {
get {
return ResourceManager.GetString("textAgency", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Anchored.
/// </summary>
public static string textAnchored {
get {
return ResourceManager.GetString("textAnchored", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Arrival terminal.
/// </summary>
public static string textArrivalTerminal {
get {
return ResourceManager.GetString("textArrivalTerminal", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Participant assigned to shipcall.
/// </summary>
public static string textAssignment {
get {
return ResourceManager.GetString("textAssignment", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Berth.
/// </summary>
public static string textBerth {
get {
return ResourceManager.GetString("textBerth", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Berth remarks.
/// </summary>
public static string textBerthRemarks {
get {
return ResourceManager.GetString("textBerthRemarks", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Berths.
/// </summary>
public static string textBerths {
get {
return ResourceManager.GetString("textBerths", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Both tide times are required.
/// </summary>
public static string textBothTideTimesNecessary {
get {
return ResourceManager.GetString("textBothTideTimesNecessary", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to BSMD right to edit granted.
/// </summary>
public static string textBSMDGranted {
get {
return ResourceManager.GetString("textBSMDGranted", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Bunkering.
/// </summary>
public static string textBunkering {
get {
return ResourceManager.GetString("textBunkering", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Callsign.
/// </summary>
public static string textCallsign {
get {
return ResourceManager.GetString("textCallsign", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Cancel.
/// </summary>
public static string textCancel {
get {
return ResourceManager.GetString("textCancel", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Cancelled.
/// </summary>
public static string textCancelled {
get {
return ResourceManager.GetString("textCancelled", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Categories.
/// </summary>
public static string textCategories {
get {
return ResourceManager.GetString("textCategories", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Change.
/// </summary>
public static string textChange {
get {
return ResourceManager.GetString("textChange", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Update contact info.
/// </summary>
public static string textChangeContactInfo {
get {
return ResourceManager.GetString("textChangeContactInfo", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Change history.
/// </summary>
public static string textChangeHistory {
get {
return ResourceManager.GetString("textChangeHistory", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Change password.
/// </summary>
public static string textChangePassword {
get {
return ResourceManager.GetString("textChangePassword", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Clear all entries?.
/// </summary>
public static string textClearAll {
get {
return ResourceManager.GetString("textClearAll", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Clear assignment.
/// </summary>
public static string textClearAssignment {
get {
return ResourceManager.GetString("textClearAssignment", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Clear filters.
/// </summary>
public static string textClearFilters {
get {
return ResourceManager.GetString("textClearFilters", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Clear value.
/// </summary>
public static string textClearValue {
get {
return ResourceManager.GetString("textClearValue", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Close.
/// </summary>
public static string textClose {
get {
return ResourceManager.GetString("textClose", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Confirmation.
/// </summary>
public static string textConfirmation {
get {
return ResourceManager.GetString("textConfirmation", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Date.
/// </summary>
public static string textDate {
get {
return ResourceManager.GetString("textDate", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Delete.
/// </summary>
public static string textDelete {
get {
return ResourceManager.GetString("textDelete", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Deleted.
/// </summary>
public static string textDeleted {
get {
return ResourceManager.GetString("textDeleted", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Departure terminal.
/// </summary>
public static string textDepartureTerminal {
get {
return ResourceManager.GetString("textDepartureTerminal", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Draft (m).
/// </summary>
public static string textDraft {
get {
return ResourceManager.GetString("textDraft", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Edit.
/// </summary>
public static string textEdit {
get {
return ResourceManager.GetString("textEdit", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Edit ship.
/// </summary>
public static string textEditShip {
get {
return ResourceManager.GetString("textEditShip", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Edit ship call.
/// </summary>
public static string textEditShipcall {
get {
return ResourceManager.GetString("textEditShipcall", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Edit ships.
/// </summary>
public static string textEditShips {
get {
return ResourceManager.GetString("textEditShips", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Edit times.
/// </summary>
public static string textEditTimes {
get {
return ResourceManager.GetString("textEditTimes", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to E-mail.
/// </summary>
public static string textEmail {
get {
return ResourceManager.GetString("textEmail", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Some interval end times are before start times.
/// </summary>
public static string textEndValueBeforeStartValue {
get {
return ResourceManager.GetString("textEndValueBeforeStartValue", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Ship / remark.
/// </summary>
public static string textEnterKeyword {
get {
return ResourceManager.GetString("textEnterKeyword", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Error.
/// </summary>
public static string textError {
get {
return ResourceManager.GetString("textError", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to ETA berth.
/// </summary>
public static string textETABerth {
get {
return ResourceManager.GetString("textETABerth", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to ETA value is in the past.
/// </summary>
public static string textETAInThePast {
get {
return ResourceManager.GetString("textETAInThePast", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to ETD berth.
/// </summary>
public static string textETDBerth {
get {
return ResourceManager.GetString("textETDBerth", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to ETD value is in the past.
/// </summary>
public static string textETDInThePast {
get {
return ResourceManager.GetString("textETDInThePast", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Exit.
/// </summary>
public static string textExit {
get {
return ResourceManager.GetString("textExit", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Fixed.
/// </summary>
public static string textFixed {
get {
return ResourceManager.GetString("textFixed", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Marked as a fixed order.
/// </summary>
public static string textFixedOrder {
get {
return ResourceManager.GetString("textFixedOrder", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to from.
/// </summary>
public static string textFrom {
get {
return ResourceManager.GetString("textFrom", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Harbour.
/// </summary>
public static string textHarbour {
get {
return ResourceManager.GetString("textHarbour", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Incoming.
/// </summary>
public static string textIncoming {
get {
return ResourceManager.GetString("textIncoming", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Show app info and change user password.
/// </summary>
public static string textInfoChangePW {
get {
return ResourceManager.GetString("textInfoChangePW", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Information successfully updated.
/// </summary>
public static string textInformationUpdated {
get {
return ResourceManager.GetString("textInformationUpdated", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Interval.
/// </summary>
public static string textInterval {
get {
return ResourceManager.GetString("textInterval", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Length.
/// </summary>
public static string textLength {
get {
return ResourceManager.GetString("textLength", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to L/W.
/// </summary>
public static string textLengthWidth {
get {
return ResourceManager.GetString("textLengthWidth", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Lock time.
/// </summary>
public static string textLockTime {
get {
return ResourceManager.GetString("textLockTime", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Lock time is in the past.
/// </summary>
public static string textLockTimeInThePast {
get {
return ResourceManager.GetString("textLockTimeInThePast", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Login.
/// </summary>
public static string textLogin {
get {
return ResourceManager.GetString("textLogin", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to mine only.
/// </summary>
public static string textMineOnly {
get {
return ResourceManager.GetString("textMineOnly", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Moored in lock.
/// </summary>
public static string textMooredLock {
get {
return ResourceManager.GetString("textMooredLock", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Mooring.
/// </summary>
public static string textMooring {
get {
return ResourceManager.GetString("textMooring", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to New...
/// </summary>
public static string textNewDots {
get {
return ResourceManager.GetString("textNewDots", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to New password.
/// </summary>
public static string textNewPassword {
get {
return ResourceManager.GetString("textNewPassword", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Relevant next 24hrs.
/// </summary>
public static string textNext24h {
get {
return ResourceManager.GetString("textNext24h", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Notifications.
/// </summary>
public static string textNotifications {
get {
return ResourceManager.GetString("textNotifications", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Notify by e-mail.
/// </summary>
public static string textNotifyEmail {
get {
return ResourceManager.GetString("textNotifyEmail", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Notify by push notification in app.
/// </summary>
public static string textNotifyPush {
get {
return ResourceManager.GetString("textNotifyPush", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Not rotated.
/// </summary>
public static string textNotRotated {
get {
return ResourceManager.GetString("textNotRotated", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to OK.
/// </summary>
public static string textOK {
get {
return ResourceManager.GetString("textOK", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Old password.
/// </summary>
public static string textOldPassword {
get {
return ResourceManager.GetString("textOldPassword", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Operation.
/// </summary>
public static string textOperation {
get {
return ResourceManager.GetString("textOperation", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Operation end is in the past.
/// </summary>
public static string textOperationEndInThePast {
get {
return ResourceManager.GetString("textOperationEndInThePast", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Operations end.
/// </summary>
public static string textOperationsEnd {
get {
return ResourceManager.GetString("textOperationsEnd", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Operations start.
/// </summary>
public static string textOperationsStart {
get {
return ResourceManager.GetString("textOperationsStart", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Operation start is in the past.
/// </summary>
public static string textOperationStartInThePast {
get {
return ResourceManager.GetString("textOperationStartInThePast", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Outgoing.
/// </summary>
public static string textOutgoing {
get {
return ResourceManager.GetString("textOutgoing", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Participant.
/// </summary>
public static string textParticipant {
get {
return ResourceManager.GetString("textParticipant", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Participants.
/// </summary>
public static string textParticipants {
get {
return ResourceManager.GetString("textParticipants", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Password.
/// </summary>
public static string textPassword {
get {
return ResourceManager.GetString("textPassword", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Password changed..
/// </summary>
public static string textPasswordChanged {
get {
return ResourceManager.GetString("textPasswordChanged", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Phone.
/// </summary>
public static string textPhone {
get {
return ResourceManager.GetString("textPhone", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Pier side.
/// </summary>
public static string textPierside {
get {
return ResourceManager.GetString("textPierside", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Pilot.
/// </summary>
public static string textPilot {
get {
return ResourceManager.GetString("textPilot", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Pilot required.
/// </summary>
public static string textPilotRequired {
get {
return ResourceManager.GetString("textPilotRequired", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Pilot.
/// </summary>
public static string textPilots {
get {
return ResourceManager.GetString("textPilots", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Port.
/// </summary>
public static string textPort {
get {
return ResourceManager.GetString("textPort", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Port authority.
/// </summary>
public static string textPortAuthority {
get {
return ResourceManager.GetString("textPortAuthority", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Rain sensitive cargo.
/// </summary>
public static string textRainSensitiveCargo {
get {
return ResourceManager.GetString("textRainSensitiveCargo", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Recommended tugs.
/// </summary>
public static string textRecommendedTugs {
get {
return ResourceManager.GetString("textRecommendedTugs", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Remarks.
/// </summary>
public static string textRemarks {
get {
return ResourceManager.GetString("textRemarks", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Repeat new password.
/// </summary>
public static string textRepeatNewPassword {
get {
return ResourceManager.GetString("textRepeatNewPassword", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Replenishing lock.
/// </summary>
public static string textReplenishingLock {
get {
return ResourceManager.GetString("textReplenishingLock", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Replenishing terminal.
/// </summary>
public static string textReplenishingTerminal {
get {
return ResourceManager.GetString("textReplenishingTerminal", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Rotated.
/// </summary>
public static string textRotated {
get {
return ResourceManager.GetString("textRotated", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Search.
/// </summary>
public static string textSearch {
get {
return ResourceManager.GetString("textSearch", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Shifting.
/// </summary>
public static string textShifting {
get {
return ResourceManager.GetString("textShifting", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Shifting from.
/// </summary>
public static string textShiftingFrom {
get {
return ResourceManager.GetString("textShiftingFrom", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Shift. number.
/// </summary>
public static string textShiftingSequence {
get {
return ResourceManager.GetString("textShiftingSequence", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Shifting to.
/// </summary>
public static string textShiftingTo {
get {
return ResourceManager.GetString("textShiftingTo", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Ship.
/// </summary>
public static string textShip {
get {
return ResourceManager.GetString("textShip", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Shipcall.
/// </summary>
public static string textShipcall {
get {
return ResourceManager.GetString("textShipcall", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Ship length.
/// </summary>
public static string textShipLength {
get {
return ResourceManager.GetString("textShipLength", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Ships.
/// </summary>
public static string textShips {
get {
return ResourceManager.GetString("textShips", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Show cancelled calls.
/// </summary>
public static string textShowCancelledShipcalls {
get {
return ResourceManager.GetString("textShowCancelledShipcalls", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Show shipcall change history.
/// </summary>
public static string textShowHistory {
get {
return ResourceManager.GetString("textShowHistory", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Show notificiations.
/// </summary>
public static string textShowNotifications {
get {
return ResourceManager.GetString("textShowNotifications", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Sort order.
/// </summary>
public static string textSortOrder {
get {
return ResourceManager.GetString("textSortOrder", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Starboard.
/// </summary>
public static string textStarboard {
get {
return ResourceManager.GetString("textStarboard", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to If an end time is set, a start time is also required.
/// </summary>
public static string textStartTimeMissing {
get {
return ResourceManager.GetString("textStartTimeMissing", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Terminal.
/// </summary>
public static string textTerminal {
get {
return ResourceManager.GetString("textTerminal", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to For a tidal window both values must be set.
/// </summary>
public static string textTidalBothValues {
get {
return ResourceManager.GetString("textTidalBothValues", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Tidal window.
/// </summary>
public static string textTidalWindow {
get {
return ResourceManager.GetString("textTidalWindow", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Times for the tide window are in the past.
/// </summary>
public static string textTideTimesInThePast {
get {
return ResourceManager.GetString("textTideTimesInThePast", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Participants disagree on times.
/// </summary>
public static string textTimeConflict {
get {
return ResourceManager.GetString("textTimeConflict", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Times conflict resolved.
/// </summary>
public static string textTimeConflictResolved {
get {
return ResourceManager.GetString("textTimeConflictResolved", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Timestamp.
/// </summary>
public static string textTimestamp {
get {
return ResourceManager.GetString("textTimestamp", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to to.
/// </summary>
public static string textTo {
get {
return ResourceManager.GetString("textTo", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to A time value is too far in the future.
/// </summary>
public static string textTooFarInTheFuture {
get {
return ResourceManager.GetString("textTooFarInTheFuture", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Set as a fixed order.
/// </summary>
public static string textTooltipSetFixedOrder {
get {
return ResourceManager.GetString("textTooltipSetFixedOrder", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Unset as a a fixed order.
/// </summary>
public static string textTooltipUnSetFixedOrder {
get {
return ResourceManager.GetString("textTooltipUnSetFixedOrder", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Trigger a manual refresh of all shipcalls.
/// </summary>
public static string textTriggerManualRefresh {
get {
return ResourceManager.GetString("textTriggerManualRefresh", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Tug.
/// </summary>
public static string textTug {
get {
return ResourceManager.GetString("textTug", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Tug company.
/// </summary>
public static string textTugCompany {
get {
return ResourceManager.GetString("textTugCompany", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Tug required.
/// </summary>
public static string textTugRequired {
get {
return ResourceManager.GetString("textTugRequired", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Type.
/// </summary>
public static string textType {
get {
return ResourceManager.GetString("textType", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Participant unassigned from shipcall.
/// </summary>
public static string textUnassigned {
get {
return ResourceManager.GetString("textUnassigned", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to User login.
/// </summary>
public static string textUserlogin {
get {
return ResourceManager.GetString("textUserlogin", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to User name.
/// </summary>
public static string textUsername {
get {
return ResourceManager.GetString("textUsername", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Username and/or password empty!.
/// </summary>
public static string textUserNamePasswordEmpty {
get {
return ResourceManager.GetString("textUserNamePasswordEmpty", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Voyage.
/// </summary>
public static string textVoyage {
get {
return ResourceManager.GetString("textVoyage", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Warning.
/// </summary>
public static string textWarning {
get {
return ResourceManager.GetString("textWarning", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Width.
/// </summary>
public static string textWidth {
get {
return ResourceManager.GetString("textWidth", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Wrong username or password.
/// </summary>
public static string textWrongCredentials {
get {
return ResourceManager.GetString("textWrongCredentials", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Zone entry time is in the past.
/// </summary>
public static string textZoneEntryInThePast {
get {
return ResourceManager.GetString("textZoneEntryInThePast", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Zone entry.
/// </summary>
public static string textZoneEntryTime {
get {
return ResourceManager.GetString("textZoneEntryTime", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] trafficlight_green {
get {
object obj = ResourceManager.GetObject("trafficlight_green", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] trafficlight_off {
get {
object obj = ResourceManager.GetObject("trafficlight_off", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] trafficlight_on {
get {
object obj = ResourceManager.GetObject("trafficlight_on", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] trafficlight_red {
get {
object obj = ResourceManager.GetObject("trafficlight_red", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] trafficlight_red_yellow {
get {
object obj = ResourceManager.GetObject("trafficlight_red_yellow", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] trafficlight_yellow {
get {
object obj = ResourceManager.GetObject("trafficlight_yellow", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] umbrella_closed {
get {
object obj = ResourceManager.GetObject("umbrella_closed", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] umbrella_open {
get {
object obj = ResourceManager.GetObject("umbrella_open", resourceCulture);
return ((byte[])(obj));
}
}
/// <summary>
/// Looks up a localized string similar to Undefined.
/// </summary>
public static string Undefined {
get {
return ResourceManager.GetString("Undefined", resourceCulture);
}
}
/// <summary>
/// Looks up a localized resource of type System.Byte[].
/// </summary>
public static byte[] worker2 {
get {
object obj = ResourceManager.GetObject("worker2", resourceCulture);
return ((byte[])(obj));
}
}
}
}