git_bsmd/AIS/bsmd.AIS2Service/SitRep.cs

188 lines
7.9 KiB
C#

// Copyright (c) 2022 - schick Informatik
// bsmd.AIS2Service [SitRep.cs]: Daniel Schick
// Description: Current, memory-mapped situation of what the receiver "sees"
//
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Threading;
using log4net;
namespace bsmd.AIS2Service
{
/// <summary>
/// Manager / Thread Klasse um die "aktuelle" Situation zu aktualisieren und die Daten
/// in die (Sqlite-Zwischen-) Datenbank zu schieben
/// </summary>
internal class SitRep : IAISThread
{
#region Fields
private Thread _thread;
private bool _stopFlag = false;
private static readonly ILog _log = LogManager.GetLogger(typeof(SitRep));
private readonly ConcurrentQueue<AISClass> _inputQueue;
private readonly ConcurrentDictionary<int, AIS_Target> _sitRep;
private readonly Dictionary<int, AIS_BaseStation> _baseStations = new Dictionary<int, AIS_BaseStation>();
private readonly ConcurrentQueue<AIS_Target> _dbQueue;
#endregion
#region Construction
public SitRep(ConcurrentQueue<AISClass> inputQueue, ConcurrentDictionary<int, AIS_Target> sitRep, ConcurrentQueue<AIS_Target> dbQueue)
{
_inputQueue = inputQueue; _sitRep = sitRep; _dbQueue = dbQueue;
}
#endregion
#region Properties
public Dictionary<int, AIS_BaseStation> BaseStations
{
get { return _baseStations; }
}
#endregion
#region mainloop thread
private void ReadMessages()
{
try
{
while (!_stopFlag)
{
if(_inputQueue.TryDequeue(out AISClass aisMessage))
{
switch(aisMessage.MessageType)
{
case AISClass.AISType.POSITION_REPORT:
case AISClass.AISType.POSITION_REPORT_ASSIGNED:
case AISClass.AISType.POSITION_REPORT_SPECIAL:
{
AIS_PosReport posReport = aisMessage as AIS_PosReport;
if(!_sitRep.ContainsKey(posReport.MMSI))
{
AIS_Target target = new AIS_Target(posReport.MMSI);
_sitRep[posReport.MMSI] = target;
}
DateTime? lastUpdate = _sitRep[posReport.MMSI].LastUpdate;
_sitRep[posReport.MMSI].Update(posReport);
if (!lastUpdate.HasValue ||
((DateTime.Now - lastUpdate.Value).TotalSeconds > Properties.Settings.Default.PosReportMinTimeDiffSecs))
_dbQueue.Enqueue(_sitRep[posReport.MMSI]);
}
break;
case AISClass.AISType.STATIC_VOYAGE_DATA:
{
AIS_StaticData staticData = aisMessage as AIS_StaticData;
if(!_sitRep.ContainsKey(staticData.MMSI))
{
AIS_Target target = new AIS_Target(staticData.MMSI);
_sitRep[staticData.MMSI] = target;
}
_sitRep[staticData.MMSI].Update(staticData);
_dbQueue.Enqueue(_sitRep[staticData.MMSI]);
}
break;
case AISClass.AISType.CLASS_B_STATIC_DATA:
{
AIS_ClassBStatic bStaticData = aisMessage as AIS_ClassBStatic;
if(!_sitRep.ContainsKey(bStaticData.MMSI))
{
AIS_Target target = new AIS_Target(bStaticData.MMSI);
_sitRep[bStaticData.MMSI] = target;
}
_sitRep[bStaticData.MMSI].Update(bStaticData);
_dbQueue.Enqueue(_sitRep[bStaticData.MMSI]);
}
break;
case AISClass.AISType.POSITION_REPORT_B_EQUIP:
{
AIS_ClassB bPos = aisMessage as AIS_ClassB;
if(!_sitRep.ContainsKey(bPos.MMSI))
{
AIS_Target target = new AIS_Target(bPos.MMSI);
_sitRep[bPos.MMSI] = target;
}
_sitRep[bPos.MMSI].Update(bPos);
_dbQueue.Enqueue(_sitRep[bPos.MMSI]);
}
break;
case AISClass.AISType.POSITION_REPORT_B_EQUIP_EXT:
{
AIS_ClassBExt bPosExt = aisMessage as AIS_ClassBExt;
if (!_sitRep.ContainsKey(bPosExt.MMSI))
{
AIS_Target target = new AIS_Target(bPosExt.MMSI);
_sitRep[bPosExt.MMSI] = target;
}
_sitRep[bPosExt.MMSI].Update(bPosExt);
_dbQueue.Enqueue(_sitRep[bPosExt.MMSI]);
}
break;
case AISClass.AISType.BASE_STATION_REPORT:
{
AIS_BaseStationReport bsr = aisMessage as AIS_BaseStationReport;
if(!_baseStations.ContainsKey(bsr.MMSI))
{
AIS_BaseStation baseStation = new AIS_BaseStation(bsr.MMSI);
_baseStations[bsr.MMSI] = baseStation;
}
_baseStations[bsr.MMSI].Update(bsr);
}
break;
default:
_log.InfoFormat("currently discarding AIS message {0}", aisMessage.MessageType);
break;
}
}
else
{
Thread.Sleep(Properties.Settings.Default.ThreadSleepMS);
}
}
}
catch (Exception ex)
{
_log.ErrorFormat("Something bad has happened: {0}", ex.Message);
this.FatalErrorOccurred?.Invoke(this, new EventArgs());
}
}
#endregion
#region IAISThread implementation
public string Name { get { return "Sit rep"; } }
public event EventHandler FatalErrorOccurred;
public void Start()
{
if (_thread != null) return; // may not run twice
ThreadStart runReader = new ThreadStart(this.ReadMessages);
_thread = new Thread(runReader);
_thread.Start();
}
public void Stop()
{
if (_thread == null) return;
_stopFlag = true;
_thread.Join();
_thread = null;
}
#endregion
}
}