278 lines
9.5 KiB
C#
278 lines
9.5 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.42000
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace RoleEditor {
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("RoleEditor.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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internal static byte[] about {
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get {
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object obj = ResourceManager.GetObject("about", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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internal static byte[] add {
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get {
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object obj = ResourceManager.GetObject("add", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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internal static byte[] arrow_left_green {
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get {
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object obj = ResourceManager.GetObject("arrow_left_green", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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internal static byte[] businessman {
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get {
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object obj = ResourceManager.GetObject("businessman", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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internal static byte[] delete {
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get {
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object obj = ResourceManager.GetObject("delete", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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internal static byte[] delete2 {
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get {
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object obj = ResourceManager.GetObject("delete2", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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internal static byte[] disk_blue {
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get {
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object obj = ResourceManager.GetObject("disk_blue", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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internal static byte[] document_plain {
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get {
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object obj = ResourceManager.GetObject("document_plain", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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internal static byte[] edit {
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get {
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object obj = ResourceManager.GetObject("edit", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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internal static byte[] floppy_disk_blue {
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get {
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object obj = ResourceManager.GetObject("floppy_disk_blue", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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internal static byte[] id_card {
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get {
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object obj = ResourceManager.GetObject("id_card", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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internal static byte[] key1 {
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get {
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object obj = ResourceManager.GetObject("key1", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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internal static byte[] key1_add {
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get {
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object obj = ResourceManager.GetObject("key1_add", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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internal static byte[] lock_preferences {
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get {
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object obj = ResourceManager.GetObject("lock_preferences", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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internal static byte[] printer {
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get {
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object obj = ResourceManager.GetObject("printer", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.Byte[].
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/// </summary>
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internal static byte[] safe {
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get {
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object obj = ResourceManager.GetObject("safe", resourceCulture);
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return ((byte[])(obj));
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Add.
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/// </summary>
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internal static string textAdd {
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get {
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return ResourceManager.GetString("textAdd", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Delete.
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/// </summary>
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internal static string textDelete {
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get {
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return ResourceManager.GetString("textDelete", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Edit.
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/// </summary>
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internal static string textEdit {
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get {
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return ResourceManager.GetString("textEdit", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Export.
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/// </summary>
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internal static string textExport {
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get {
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return ResourceManager.GetString("textExport", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Print.
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/// </summary>
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internal static string textPrint {
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get {
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return ResourceManager.GetString("textPrint", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to _Show as text.
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/// </summary>
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internal static string textShowAsText {
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get {
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return ResourceManager.GetString("textShowAsText", resourceCulture);
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}
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}
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}
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}
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